Overview
Chapter 1: Dawn of the Sentinels
Initial mint of 3,300 Sentinels at 0.08 ETH each, remaining 3,366 Sentinels minted with $REN.
Play, Earn, Upgrade
Miren ($REN) - in-game utility token used for minting Sentinels, upgrades, and more
Weapons - equipment that increases attack points and speeds up certain game modes
Items - one-time use consumables that provide buffs for certain game modes
Leveling - increases overall stats of Sentinels
Game Modes for Sentinels
Passive - earn $REN
Bloodthirst - earn $REN and items
Rampage - sacrifice $REN to earn weapons, other rare gear, and level up
Crusades - sacrifice $REN to earn Artifacts to mint Elders and future collections
Note: Future Phases may be subject to change
Chapter 2: Release the Elders
Initial mint of Elders by burning Artifacts.
Collect, Customize, Compete
REN is the in-game currency that drives the entire ecosystem and will be needed for majority of the activities.
Sacred Well - uses $REN, an in-game utility token used to recharge your Elders to participate in various actions/game modes
$MOON - a token used to increase probability and decrease cooldown time in various actions/game modes
Weapons - equipment that increases attack points, health, points, mana, and may obtain passive abilities
Armor - equipment that increases health points
Items - has various buffs which increases attack points, health, points, mana, and may obtain passive abilities.
Game Modes for Elders
Elders can enter:
Crusades - Collect Resources and Artifacts
Training Grounds- Increases levels and you get to choose which stats you want to increase.
Crafting - Use Resources to Craft Weapons, Armor, & Items
Battlegrounds - Compete with other players in RTS Games
Questing - Use Resources to learn special abilities
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