> For the complete documentation index, see [llms.txt](https://ethernal-elves.gitbook.io/ethernal-elves/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ethernal-elves.gitbook.io/ethernal-elves/sentinels-game-play/rampage.md).

# Rampage

Burn $REN to gain levels, weapons, and *accessories*. Druids may also have morphing abilities. There will be a base pool for leveling and pools per Sentinel class.

#### Sentinels:

* Enter a fixed cooldown of 36 hours
* Level up based on the rampage area they enter
* Can reroll their weapon for free upon starting a rampage
* Can reroll their accessory upon starting a rampage
* Can use Spirit Band in rampage
* Rangers can be healed (1/2 remaining cooldown reduction)
* Assassins can be healed (1/4 remaining cooldown reduction)

#### Accessories

Accessories help Sentinels in [Bloodthirst](/ethernal-elves/sentinels-game-play/bloodthirst.md) and play an important role in future game modes.

Accessories are upgraded one tier at a time.

<table><thead><tr><th width="150">Accessory Tier</th><th width="182">Assassins</th><th>Rangers</th></tr></thead><tbody><tr><td>Tier 1</td><td><p><strong>Cosmetic</strong></p><p>Necklace</p></td><td><p><strong>Cosmetic</strong></p><p>Wristband</p></td></tr><tr><td>Tier 2</td><td><p><strong>Cosmetic</strong></p><p>Necklace &#x26; Wristband</p></td><td><p><strong>Cosmetic</strong></p><p>Necklace &#x26; Wristband</p></td></tr><tr><td>Tier 3</td><td><p><strong>Instant Kill</strong><br>Crown of Dahagon</p><p>15% bonus increase</p></td><td><p><strong>Attack Points</strong><br>Azrael's Crest</p><p>15% bonus increase</p></td></tr><tr><td>Tier 4</td><td><p><strong>Instant Kill</strong><br>Mechadon's Vizard</p><p>25% bonus increase</p></td><td><p><strong>Attack Points</strong><br>El Machina</p><p>25% bonus increase</p></td></tr></tbody></table>

{% hint style="info" %}
**Note:** There are no Accessory upgrade for Druids.
{% endhint %}

### Rampage Areas

<table><thead><tr><th width="190.776692012137">Area</th><th width="162.0532805978064">Creature Supply</th><th width="150">Min/Max Levels</th></tr></thead><tbody><tr><td>Wandering Souls</td><td>10,000</td><td>1-100</td></tr><tr><td>Fervorous Hollow</td><td>8,000</td><td>60-100</td></tr><tr><td>Hidden Grove</td><td>4,000</td><td>60-100</td></tr><tr><td>Tomb of Vitality</td><td>2,000</td><td>75-100</td></tr><tr><td>Inferno Abyss</td><td>666</td><td>99-100</td></tr></tbody></table>

#### Entry costs, reroll eligibility, and levels gained

<table><thead><tr><th width="208">Area</th><th width="150">Cost</th><th width="150" data-type="checkbox">Reroll Weapon or Accessory</th><th width="150">Levels Gained</th></tr></thead><tbody><tr><td>Wandering Souls</td><td>75 $REN</td><td>false</td><td>3</td></tr><tr><td>Fervorous Hollow</td><td>125 $REN</td><td>false</td><td>5</td></tr><tr><td>Hidden Grove</td><td>300 $REN</td><td>true</td><td>0</td></tr><tr><td>Tomb of Vitality</td><td>600 $REN</td><td>true</td><td>0</td></tr><tr><td>Inferno Abyss</td><td>1200 $REN</td><td>true</td><td>0</td></tr></tbody></table>

#### Weapon and Accessory upgrade/downgrade probabilities

<table><thead><tr><th width="227">Area</th><th width="150">Downgrade</th><th width="150">No change</th><th>Upgrade</th></tr></thead><tbody><tr><td>Wandering Souls</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Fervorous Hollow</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Hidden Grove</td><td>20%</td><td>50%</td><td>30%</td></tr><tr><td>Tomb of Vitality</td><td>5%</td><td>30%</td><td>65%</td></tr><tr><td>Inferno Abyss</td><td>0%</td><td>10%</td><td>90%</td></tr></tbody></table>

{% hint style="info" %}
Weapons and Accessories upgrade/downgrade from their current tier. T5 Weapons are not available in Rampage.
{% endhint %}

### Druid Morph Set

You will have the ability to change/morph your Druid avatar in the GUI.

Morph sets will not alter your Druid's image. Instead, it will show an image on the top right of OpenSea or the GUI.

#### Bear

Increases Attack Points by 30.  The attack points will reduce your attack time in Bloodthirst and other future game modes.

#### Liger

Decreases Heal cooldown from 12 hours to 4 hours.

{% hint style="info" %}
You can use Ligers in Rampage
{% endhint %}

### **Morph Rampage Areas**

**Untamed Ether**

* Minimum level: 99
* Cost: 5000 $REN
* Supply: 100
* Probabilities
  * 50% Bear
  * 50% Liger

**Dark Untamed Ether**

* Minimum level: 99
* Cost: 6500 $REN
* Supply: 100
* Probabilities
  * 50% Bear
  * 50% Liger

<br>
