# Items

Items are consumables that temporarily boost your Sentinel during active [game modes](/ethernal-elves/sentinels-game-play/game-modes.md).

Items can be acquired in active game modes by rerolling or purchased from the Merchant.

#### Merchant

Player pays a fee for a 20% chance to receive a new item for each selected Sentinel.

* Ethereum gameplay: 0.01 ETH per Sentinel
* Polygon gameplay: 10 $REN per Sentinel

#### Available items

<table data-header-hidden><thead><tr><th width="171.5767086153483" align="center"></th><th width="194.92523665862035" align="center"></th><th width="150" align="center"></th><th data-hidden></th></tr></thead><tbody><tr><td align="center"><img src="/files/fcf8KqFq6kXP4a9BLcxM" alt=""></td><td align="center"><img src="/files/3TNYwrKX3SWGJwBw3rmU" alt="" data-size="original"></td><td align="center"><img src="/files/7yvf5ADSX6gz0UoFzyIQ" alt=""></td><td></td></tr><tr><td align="center"><p><strong>Talisman of Enragement</strong></p><p>Doubles total attack points</p></td><td align="center"><p><strong>Moon Elixir</strong></p><p>Increases HP by 50%</p></td><td align="center"><p><strong>Midas Ring</strong></p><p>Doubles rewarded $REN</p></td><td></td></tr><tr><td align="center"><img src="/files/Z6CbNPfjGqKW7cwcOBfN" alt=""></td><td align="center"><img src="/files/9GIyWb1MkYiXVYwpgpsr" alt=""></td><td align="center"><img src="/files/pUgdlaLpjTGL3V9ufKoY" alt=""></td><td></td></tr><tr><td align="center"><p><strong>Spirit Band</strong></p><p>Doubles gained levels</p></td><td align="center"><p><strong>Aura of Immunity</strong></p><p>Eliminates regeneration</p></td><td align="center"><p><strong>Demonic Rupture</strong></p><p>Triples total attack points</p></td><td></td></tr></tbody></table>

## Trade Items

You can trade items by selling them to the contract. You can buy items other players have sold. Prices for each item are fixed, however the developers may change this from time to time. The contract will purchase a set maximum number of items.&#x20;

You cannot buy or sell Demonic Rupture.


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