Items are consumables that temporarily boost your Sentinel during active game modes.
Items can be acquired in active game modes by rerolling or purchased from the Merchant.
Player pays a fee for a 20% chance to receive a new item for each selected Sentinel.
Ethereum gameplay: 0.01 ETH per Sentinel
Polygon gameplay: 10 $REN per Sentinel
Talisman of Enragement
Doubles total attack points
Increases HP by 50%
Doubles rewarded $REN
Doubles gained levels
Aura of Immunity
Triples total attack points
You can trade items by selling them to the contract. You can buy items other players have sold. Prices for each item are fixed, however the developers may change this from time to time. The contract will purchase a set maximum number of items.